2.7.4 Lowest Common Ancestor (Sparse Table)
2-Data-Structures/2.7.4_Lowest_Common_Ancestor_(Sparse_Table).cpp
Given a rooted tree or forest, determine the lowest common ancestor of any two nodes in the same tree. The lowest common ancestor of two nodes $u$ and $v$ is the node that has the greatest depth while having both $u$ and $v$ as descendants. A node is considered to be a descendant of itself.
This implementation preprocesses binary ancestor jumps. During depth-first search, it records entry and exit times so ancestry can be tested in $O(1)$, records each node's depth and root, and stores up[u][i], the $2^i$-th ancestor of each node u. To answer lca(u, v), it first handles the case where one node is already an ancestor of the other, then jumps u upward by decreasing powers of two until its parent is the lowest common ancestor.
SparseTableLCA(adj)builds the structure over a forest represented by a bidirectional adjacency listadjof nodes numbered [0,n), wherenisadj.size().go_up(u, k)returns the $k$-th ancestor of nodeu, stopping at that tree's root ifkis larger thanu's depth.lca(u, v)returns the lowest common ancestor of nodesuandv, or $-1$ if they are in different trees.is_ancestor(parent, child)returns whetherparentis an ancestor ofchild.dist(u, v)returns the number of edges on the path between nodesuandv, or $-1$ if they are in different trees.
Implementation
#include <algorithm>
#include <vector>
class SparseTableLCA {
std::vector<std::vector<int>> adj, up;
std::vector<int> tin, tout, depth, root;
int len, timer;
void dfs(int u, int p, int r, int d) {
tin[u] = timer++;
depth[u] = d;
root[u] = r;
up[u][0] = p;
for (int i = 1; i < len; i++) {
up[u][i] = up[up[u][i - 1]][i - 1];
}
for (int v : adj[u]) {
if (v != p) {
dfs(v, u, r, d + 1);
}
}
tout[u] = timer++;
}
public:
explicit SparseTableLCA(const std::vector<std::vector<int>> &adj) : adj(adj), timer(0) {
int n = static_cast<int>(adj.size());
len = 1;
while ((1 << len) <= std::max(1, n)) {
len++;
}
up.assign(n, std::vector<int>(len));
tin.assign(n, 0);
tout.assign(n, 0);
depth.assign(n, 0);
root.assign(n, -1);
for (int u = 0; u < n; u++) {
if (root[u] == -1) {
dfs(u, u, u, 0);
}
}
}
bool is_ancestor(int parent, int child) const {
return root[parent] == root[child] && tin[parent] <= tin[child] && tout[child] <= tout[parent];
}
int go_up(int u, int k) const {
k = std::min(k, depth[u]);
for (int i = 0; i < len; i++) {
if ((k & (1 << i)) != 0) {
u = up[u][i];
}
}
return u;
}
int lca(int u, int v) const {
if (root[u] != root[v]) {
return -1;
}
if (is_ancestor(u, v)) {
return u;
}
if (is_ancestor(v, u)) {
return v;
}
for (int i = len - 1; i >= 0; i--) {
if (!is_ancestor(up[u][i], v)) {
u = up[u][i];
}
}
return up[u][0];
}
int dist(int u, int v) const {
int l = lca(u, v);
return l == -1 ? -1 : depth[u] + depth[v] - 2 * depth[l];
}
};
Example Usage
#include <cassert>
using namespace std;
void add_edge(vector<vector<int>> &adj, int u, int v) {
adj[u].push_back(v);
adj[v].push_back(u);
}
int main() {
vector<vector<int>> adj(7);
add_edge(adj, 0, 1);
add_edge(adj, 0, 4);
add_edge(adj, 1, 2);
add_edge(adj, 1, 3);
add_edge(adj, 5, 6);
SparseTableLCA tree(adj);
assert(tree.go_up(3, 1) == 1);
assert(tree.go_up(3, 2) == 0);
assert(tree.go_up(3, 10) == 0);
assert(tree.lca(3, 2) == 1);
assert(tree.lca(2, 4) == 0);
assert(tree.lca(2, 6) == -1);
assert(tree.lca(5, 6) == 5);
assert(tree.dist(3, 2) == 2); // 3-1-2.
assert(tree.dist(2, 4) == 3); // 2-1-0-4.
assert(tree.dist(5, 6) == 1); // 5-6.
assert(tree.dist(2, 6) == -1); // Different trees.
return 0;
}
/*
Given a rooted tree or forest, determine the lowest common ancestor of any two nodes in the same
tree. The lowest common ancestor of two nodes $u$ and $v$ is the node that has the greatest depth
while having both $u$ and $v$ as descendants. A node is considered to be a descendant of itself.
This implementation preprocesses binary ancestor jumps. During depth-first search, it records entry
and exit times so ancestry can be tested in O(1), records each node's depth and root, and stores
`up[u][i]`, the $2^i$-th ancestor of each node `u`. To answer `lca(u, v)`, it first handles the
case where one node is already an ancestor of the other, then jumps `u` upward by decreasing powers
of two until its parent is the lowest common ancestor.
- `SparseTableLCA(adj)` builds the structure over a forest represented by a bidirectional adjacency
list `adj` of nodes numbered [0, `n`), where `n` is `adj.size()`.
- `go_up(u, k)` returns the $k$-th ancestor of node `u`, stopping at that tree's root if `k` is
larger than `u`'s depth.
- `lca(u, v)` returns the lowest common ancestor of nodes `u` and `v`, or $-1$ if they are in
different trees.
- `is_ancestor(parent, child)` returns whether `parent` is an ancestor of `child`.
- `dist(u, v)` returns the number of edges on the path between nodes `u` and `v`, or $-1$ if they
are in different trees.
Time Complexity:
- O(n log n) for construction, where $n$ is the number of nodes.
- O(log n) per call to `go_up()`, `lca()`, and `dist()`.
- O(1) per call to `is_ancestor()`.
Space Complexity:
- O(n log n) to store the binary ancestor table.
- O(n) auxiliary stack space for construction.
- O(1) auxiliary for `go_up()`, `lca()`, `is_ancestor()`, and `dist()`.
*/
#include <algorithm>
#include <vector>
class SparseTableLCA {
std::vector<std::vector<int>> adj, up;
std::vector<int> tin, tout, depth, root;
int len, timer;
void dfs(int u, int p, int r, int d) {
tin[u] = timer++;
depth[u] = d;
root[u] = r;
up[u][0] = p;
for (int i = 1; i < len; i++) {
up[u][i] = up[up[u][i - 1]][i - 1];
}
for (int v : adj[u]) {
if (v != p) {
dfs(v, u, r, d + 1);
}
}
tout[u] = timer++;
}
public:
explicit SparseTableLCA(const std::vector<std::vector<int>> &adj) : adj(adj), timer(0) {
int n = static_cast<int>(adj.size());
len = 1;
while ((1 << len) <= std::max(1, n)) {
len++;
}
up.assign(n, std::vector<int>(len));
tin.assign(n, 0);
tout.assign(n, 0);
depth.assign(n, 0);
root.assign(n, -1);
for (int u = 0; u < n; u++) {
if (root[u] == -1) {
dfs(u, u, u, 0);
}
}
}
bool is_ancestor(int parent, int child) const {
return root[parent] == root[child] && tin[parent] <= tin[child] && tout[child] <= tout[parent];
}
int go_up(int u, int k) const {
k = std::min(k, depth[u]);
for (int i = 0; i < len; i++) {
if ((k & (1 << i)) != 0) {
u = up[u][i];
}
}
return u;
}
int lca(int u, int v) const {
if (root[u] != root[v]) {
return -1;
}
if (is_ancestor(u, v)) {
return u;
}
if (is_ancestor(v, u)) {
return v;
}
for (int i = len - 1; i >= 0; i--) {
if (!is_ancestor(up[u][i], v)) {
u = up[u][i];
}
}
return up[u][0];
}
int dist(int u, int v) const {
int l = lca(u, v);
return l == -1 ? -1 : depth[u] + depth[v] - 2 * depth[l];
}
};
/*** Example Usage ***/
#include <cassert>
using namespace std;
void add_edge(vector<vector<int>> &adj, int u, int v) {
adj[u].push_back(v);
adj[v].push_back(u);
}
int main() {
vector<vector<int>> adj(7);
add_edge(adj, 0, 1);
add_edge(adj, 0, 4);
add_edge(adj, 1, 2);
add_edge(adj, 1, 3);
add_edge(adj, 5, 6);
SparseTableLCA tree(adj);
assert(tree.go_up(3, 1) == 1);
assert(tree.go_up(3, 2) == 0);
assert(tree.go_up(3, 10) == 0);
assert(tree.lca(3, 2) == 1);
assert(tree.lca(2, 4) == 0);
assert(tree.lca(2, 6) == -1);
assert(tree.lca(5, 6) == 5);
assert(tree.dist(3, 2) == 2); // 3-1-2.
assert(tree.dist(2, 4) == 3); // 2-1-0-4.
assert(tree.dist(5, 6) == 1); // 5-6.
assert(tree.dist(2, 6) == -1); // Different trees.
return 0;
}