4.2.6 Bridges, 2-Edge-Connected Components, Bridge Forest
4-Graphs/4.2.6_Bridges,_2-Edge-Connected_Components,_Bridge_Forest.cpp
Given an undirected graph, compute bridges, 2-edge-connected components, and the bridge forest using Tarjan's algorithm. A bridge is an edge whose removal increases the number of connected components in the graph. A 2-edge-connected component is a maximal set of vertices connected without crossing any bridge. A single depth-first search tracks each node's low-link, the earliest entry time reachable from its subtree: a tree edge is a bridge exactly when the child's subtree cannot reach back to the parent's side by any other route.
After each 2-edge-connected component is condensed into one node, the original bridges connect those nodes into a bridge tree, or a bridge forest when the original graph is disconnected. This differs from a block-cut forest: the bridge forest describes edge connectivity, while the block-cut forest describes vertex connectivity using articulation points and vertex-biconnected components.
BridgeDecomposition(n)constructs an undirected graph ofnnodes numbered [0,n).add_edge(u, v)adds the undirected edgeu-v. Parallel edges are supported.build_bridges()populatesbridges.build_bridge_forest()populatescomponent,two_edge_components, andbridge_forestusing the results of the previousbuild_bridges()call. After the call,component[u]stores the 2-edge-connected component ID containing vertexu.
Implementation
#include <algorithm>
#include <utility>
#include <vector>
struct BridgeDecomposition {
std::vector<std::vector<int>> adj, two_edge_components, bridge_forest;
std::vector<int> lowlink, tin, component;
std::vector<bool> visited, is_bridge_edge;
std::vector<std::pair<int, int>> edges, bridges;
int timer;
BridgeDecomposition(int n = 0) : adj(n) {}
void add_edge(int u, int v) {
int id = static_cast<int>(edges.size());
adj[u].push_back(id);
adj[v].push_back(id);
edges.emplace_back(u, v);
}
int other(int id, int u) const { return edges[id].first ^ edges[id].second ^ u; }
void dfs_bridges(int u, int p) {
visited[u] = true;
lowlink[u] = tin[u] = timer++;
for (int id : adj[u]) {
if (id == p) {
continue;
}
int v = other(id, u);
if (visited[v]) {
lowlink[u] = std::min(lowlink[u], tin[v]);
} else {
dfs_bridges(v, id);
lowlink[u] = std::min(lowlink[u], lowlink[v]);
if (lowlink[v] > tin[u]) {
bridges.emplace_back(u, v);
is_bridge_edge[id] = true;
}
}
}
}
void build_bridges() {
int n = static_cast<int>(adj.size());
bridges.clear();
lowlink.assign(n, 0);
tin.assign(n, 0);
visited.assign(n, false);
is_bridge_edge.assign(edges.size(), false);
timer = 0;
for (int i = 0; i < n; i++) {
if (!visited[i]) {
dfs_bridges(i, -1);
}
}
}
void dfs_component(int u, int id) {
component[u] = id;
two_edge_components[id].push_back(u);
for (int edge_id : adj[u]) {
int v = other(edge_id, u);
if (component[v] == -1 && !is_bridge_edge[edge_id]) {
dfs_component(v, id);
}
}
}
void build_bridge_forest() {
int n = static_cast<int>(adj.size());
component.assign(n, -1);
two_edge_components.clear();
for (int i = 0; i < n; i++) {
if (component[i] == -1) {
two_edge_components.push_back({});
dfs_component(i, static_cast<int>(two_edge_components.size()) - 1);
}
}
bridge_forest.assign(two_edge_components.size(), {});
for (auto &[u, v] : bridges) {
int cu = component[u], cv = component[v];
bridge_forest[cu].push_back(cv);
bridge_forest[cv].push_back(cu);
}
}
};
Example Usage
#include <iostream>
using namespace std;
int main() {
BridgeDecomposition g(8);
g.add_edge(0, 1);
g.add_edge(0, 5);
g.add_edge(1, 2);
g.add_edge(1, 5);
g.add_edge(3, 7);
g.add_edge(4, 5);
g.build_bridges();
g.build_bridge_forest();
cout << "Bridges:" << endl;
for (auto &[u, v] : g.bridges) {
cout << u << " " << v << endl;
}
cout << "2-edge-connected components:" << endl;
for (auto &component : g.two_edge_components) {
for (int v : component) {
cout << v << " ";
}
cout << endl;
}
cout << "Adjacency List for Bridge Forest:" << endl;
for (int i = 0, n = static_cast<int>(g.bridge_forest.size()); i < n; i++) {
cout << i << " =>";
for (int v : g.bridge_forest[i]) {
cout << " " << v;
}
cout << endl;
}
return 0;
}
Example Output
Bridges:
1 2
5 4
3 7
2-edge-connected components:
0 1 5
2
3
4
6
7
Adjacency List for Bridge Forest:
0 => 1 3
1 => 0
2 => 5
3 => 0
4 =>
5 => 2
/*
Given an undirected graph, compute bridges, 2-edge-connected components, and the bridge forest using
Tarjan's algorithm. A bridge is an edge whose removal increases the number of connected components
in the graph. A 2-edge-connected component is a maximal set of vertices connected without crossing
any bridge. A single depth-first search tracks each node's low-link, the earliest entry time
reachable from its subtree: a tree edge is a bridge exactly when the child's subtree cannot reach
back to the parent's side by any other route.
After each 2-edge-connected component is condensed into one node, the original bridges connect those
nodes into a bridge tree, or a bridge forest when the original graph is disconnected. This differs
from a block-cut forest: the bridge forest describes edge connectivity, while the block-cut forest
describes vertex connectivity using articulation points and vertex-biconnected components.
- `BridgeDecomposition(n)` constructs an undirected graph of `n` nodes numbered [0, `n`).
- `add_edge(u, v)` adds the undirected edge `u`-`v`. Parallel edges are supported.
- `build_bridges()` populates `bridges`.
- `build_bridge_forest()` populates `component`, `two_edge_components`, and `bridge_forest` using
the results of the previous `build_bridges()` call. After the call, `component[u]` stores the
2-edge-connected component ID containing vertex `u`.
Time Complexity:
- O(max(n, m)) per call to `build_bridges()` followed by `build_bridge_forest()`, where $n$ is the
number of nodes and $m$ is the number of edges.
Space Complexity:
- O(max(n, m)) for storage of the graph, bridges, 2-edge-connected components, and bridge forest.
- O(n) auxiliary stack space for the DFS calls.
*/
#include <algorithm>
#include <utility>
#include <vector>
struct BridgeDecomposition {
std::vector<std::vector<int>> adj, two_edge_components, bridge_forest;
std::vector<int> lowlink, tin, component;
std::vector<bool> visited, is_bridge_edge;
std::vector<std::pair<int, int>> edges, bridges;
int timer;
BridgeDecomposition(int n = 0) : adj(n) {}
void add_edge(int u, int v) {
int id = static_cast<int>(edges.size());
adj[u].push_back(id);
adj[v].push_back(id);
edges.emplace_back(u, v);
}
int other(int id, int u) const { return edges[id].first ^ edges[id].second ^ u; }
void dfs_bridges(int u, int p) {
visited[u] = true;
lowlink[u] = tin[u] = timer++;
for (int id : adj[u]) {
if (id == p) {
continue;
}
int v = other(id, u);
if (visited[v]) {
lowlink[u] = std::min(lowlink[u], tin[v]);
} else {
dfs_bridges(v, id);
lowlink[u] = std::min(lowlink[u], lowlink[v]);
if (lowlink[v] > tin[u]) {
bridges.emplace_back(u, v);
is_bridge_edge[id] = true;
}
}
}
}
void build_bridges() {
int n = static_cast<int>(adj.size());
bridges.clear();
lowlink.assign(n, 0);
tin.assign(n, 0);
visited.assign(n, false);
is_bridge_edge.assign(edges.size(), false);
timer = 0;
for (int i = 0; i < n; i++) {
if (!visited[i]) {
dfs_bridges(i, -1);
}
}
}
void dfs_component(int u, int id) {
component[u] = id;
two_edge_components[id].push_back(u);
for (int edge_id : adj[u]) {
int v = other(edge_id, u);
if (component[v] == -1 && !is_bridge_edge[edge_id]) {
dfs_component(v, id);
}
}
}
void build_bridge_forest() {
int n = static_cast<int>(adj.size());
component.assign(n, -1);
two_edge_components.clear();
for (int i = 0; i < n; i++) {
if (component[i] == -1) {
two_edge_components.push_back({});
dfs_component(i, static_cast<int>(two_edge_components.size()) - 1);
}
}
bridge_forest.assign(two_edge_components.size(), {});
for (auto &[u, v] : bridges) {
int cu = component[u], cv = component[v];
bridge_forest[cu].push_back(cv);
bridge_forest[cv].push_back(cu);
}
}
};
/*** Example Usage and Output:
Bridges:
1 2
5 4
3 7
2-edge-connected components:
0 1 5
2
3
4
6
7
Adjacency List for Bridge Forest:
0 => 1 3
1 => 0
2 => 5
3 => 0
4 =>
5 => 2
***/
#include <iostream>
using namespace std;
int main() {
BridgeDecomposition g(8);
g.add_edge(0, 1);
g.add_edge(0, 5);
g.add_edge(1, 2);
g.add_edge(1, 5);
g.add_edge(3, 7);
g.add_edge(4, 5);
g.build_bridges();
g.build_bridge_forest();
cout << "Bridges:" << endl;
for (auto &[u, v] : g.bridges) {
cout << u << " " << v << endl;
}
cout << "2-edge-connected components:" << endl;
for (auto &component : g.two_edge_components) {
for (int v : component) {
cout << v << " ";
}
cout << endl;
}
cout << "Adjacency List for Bridge Forest:" << endl;
for (int i = 0, n = static_cast<int>(g.bridge_forest.size()); i < n; i++) {
cout << i << " =>";
for (int v : g.bridge_forest[i]) {
cout << " " << v;
}
cout << endl;
}
return 0;
}